Fugu Bots
A downloadable game for Windows, macOS, Linux, and Android
Run around and battle the bots. Escape!Use AWSD or arrow keys to move,
History
Back around Unity 4 or so, Angry Bots was the main sample project from Unity, I wanted to run it on my iPad, so I adjusted the UI code to scale for tablet screens, replaced the pause button with shake-to-pause because I don't like seeing pause buttons on the screen the whole time, added Game Center integration, and tweaked it as necessary for the latest versions of Unity (scripting changes, updated lightmaps, and different physics trigger behavior which affected the minebots). Latest feature is a health meter by user request.
I kept it updated up until Unity 2018.x, but any further development will require converting the Unityscript files to C#, so I stopped maintenance and removed the App Store version because I started limiting my published apps on the App Store to three (it doesn't do a good job of displaying more than three apps at a time on small screens) and also because of the reviewers who whined that this app is a rip-off (last I checked it still works better than Unity's version on the App Store, which was updated rarely and had broken lightmaps). The android and desktop builds are still here (I had a WebGL build running here, but I lost it!)
Credits
Built with the Unity game engine and Angry Bots demo from Unity Technologies, and incorporates the Enemy + NPC Player Health Bars from Snazzlebot Games.
Icon from Iconfinder.com. Fugu Games logo by Shane Nakamura. Technicat logos by Shane Nakamura and Dakota Snow.
Download
Development log
- Linux availableJun 19, 2020
- Only on itch.io!Jan 08, 2020
- Back on Google PlayApr 09, 2018
- More platforms!Feb 08, 2018
- Mine bots are backFeb 08, 2018
- Health MeterSep 02, 2017
- WebGLJun 18, 2017
- First update in a long timeJun 18, 2017




