This is the bowling game built from my book  Learn Unity 4 for iOS Game Development published by Apress. The code (minus the Asset Store packages)  is available on GitHub.

The book step by step builds up a simple 3D bowling game with touchscreen swiping controls in the style of HyperBowl.

Asset Store packages include:

* Free ArtskillZ Texture Pack from ArtskillZ
* Skeletons Pack from bisaniyehocam
* General Music Set from Giancarlo Leone
* Free SFX Package from Bleep Blop Audio
* Wood Texture Floor from Antonio Neves
* Barrel from Universal Image.

An update for the book is available, Learn Unity 2017 for iOS Game Development.

The mouse/trackpad control doesn't seem to work that well in the webplayer, so use AWSD to push the bowling ball.

Updated 23 days ago
PlatformsAndroid, HTML5
Made withUnity
Tags3D, bowling, Ludum Dare 38, tutorial, Unity
LicenseMIT License
Average sessionA few minutes


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