Be the ball! Enjoy the scenery, but remember to head for the pins!
Roll the ball using AWSD or arrow keys. ESC to pause. The Mac and Windows versions (on Steam and the Microsoft Store, see below) can also use a mouse/trackpad to push the ball, but that doesn't seem to work well in the webplayer on this page (and GameJolt).
On iOS and Android, swipe the screen to roll the ball (pro tip: longer swipes to roll with more force). Pinch to pause on iOS, back button on Android to pause.
The webplayers only include the Classic and Rome lanes, but all six original lanes (Classic, Rome, Forest, High Seas, San Francisco, Tokyo) plus several new ones are included on Steam, all the app stores listed below, and the Android download on this page.
The other downloads on this page are of the original Arcade Edition (the version for Windows 98 to XP, not the version actually in arcades), no longer supported but included here for those who want to try to it on modern PCs. Good luck with that! Old license keys are not included.
MacLife's 100 Greatest iPhone Apps of 2009
"Sure, there are a lot of bowling games for the iPhone, but none of them match the legacy that HyperBowl has. The gameplay feels organic, with its beautiful outdoor themed bowling lanes."
"HyperBowl definitely portrays a retro arcade feel that's consistent with the original, and offers a uniquely different game-play that other traditional bowling apps simply do not offer."
"HyperBowl is one wild bowling experience"
"Easy to play yet challenging. Great setting design."
"If you're a fan of the original HyperBowl then there's no doubt that you'll love this portable version."
"HyperBowl is a 3D bowling app that reinvents the bowling game!"
"This exotic mixture of parkour and bowling offers everything a casual gamer needs."
Nine Over Ten
"an interesting diversion from typical bowling games on the iPhone"
Mobi Apps Review
4 1/2 stars
This version of HyperBowl by Technicat LLC is built with the original HyperBowl art and sound assets licensed from Hyper Entertainment (now Absolute Certainty), the Unity game engine, Lens Flare and Simple Particle Pack from Unity Technologies, Noto fonts from Google Fonts, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, iTween by Pixel Placement, Lean Localization by Carlos Wilkes, Finger Gestures by Fatal Frog Software, UnityNativeGallery by Süleyman Yasir Kula.
New lanes are made with the Penelope sample from Unity Technologies, Cartoon Snowboard Funpark from Stefan M., Mushroom Land from Manufactura4K, Grass Road Race from Sugar Assets, and the Campfire Pack from Dreamdev Studios.
HyperBowl is a trademark of Absolute Certainty Inc.
|Updated||23 days ago|
|Platforms||Windows, Android, HTML5|
|Made with||Unity, GIMP|
|Tags||3D, Arcade, bowling, campfire, Ludum Dare 38, rome, ship, tokyo, Unity|
|Average session||A few minutes|
|Inputs||Keyboard, Mouse, Touchscreen|
|Links||Steam, Twitter, Support, Homepage, HyperBowl on the Small Screen, Made with Unity, Mac App Store|
Click download now to get access to the following files:
Also available on
- Screenshots are back30 days ago
- Unity 2019.1Jun 06, 2019
- No More Front EndNov 16, 2018
- Text StuffNov 16, 2018
- Rome is hereSep 29, 2018
- webplayer is working!Sep 26, 2018
- FPS GraphingAug 31, 2018
- A Unity ReadmeAug 27, 2018