Be the ball! Enjoy the scenery, but remember to head for the pins!
Roll the ball using AWSD or arrow keys (the Mac and Windows versions can use the mouse/trackpad, but that doesn't seem to work well in the webplayer). ESC to pause.
This webplayer (also on GameJolt) only features the Classic and Rome lanes, but all six original lanes (Classic, Rome, Forest, High Seas, San Francisco, Tokyo) plus several new ones are included in the Android download here and the Mac and Windows versions on Steam and app stores listed below.
The original Arcade Edition (the version running on Windows 98 to XP, not the version actually running in arcades) and associated patches are included here for download for those who want to try to get it to run on modern PCs, but it's not supported, so good luck with that! Old license keys not included.
MacLife's 100 Greatest iPhone Apps of 2009
"Sure, there are a lot of bowling games for the iPhone, but none of them match the legacy that HyperBowl has. The gameplay feels organic, with its beautiful outdoor themed bowling lanes."
"HyperBowl definitely portrays a retro arcade feel that's consistent with the original, and offers a uniquely different game-play that other traditional bowling apps simply do not offer."
"HyperBowl is one wild bowling experience"
"Easy to play yet challenging. Great setting design."
"If you're a fan of the original HyperBowl then there's no doubt that you'll love this portable version."
"HyperBowl is a 3D bowling app that reinvents the bowling game!"
"This exotic mixture of parkour and bowling offers everything a casual gamer needs."
Nine Over Ten
"an interesting diversion from typical bowling games on the iPhone"
Mobi Apps Review
4 1/2 stars
See original HyperBowl concepts and screenshots on Pinterest.
This version of HyperBowl by Technicat LLC is built with the original HyperBowl art and sound assets licensed from Hyper Entertainment (now Absolute Certainty), the Unity game engine, Lens Flare and Simple Particle Pack from Unity Technologies, Noto fonts from Google Fonts, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, iTween by Pixel Placement, Lean Localization by Carlos Wilkes, Finger Gestures by Fatal Frog Software, UnityNativeGallery by Süleyman Yasir Kula.
New lanes are made with the Penelope sample from Unity Technologies, Cartoon Snowboard Funpark from Stefan M., Mushroom Land from Manufactura4K, Grass Road Race from Sugar Assets, and the Campfire Pack from Dreamdev Studios.
HyperBowl is a trademark of Absolute Certainty Inc.
|Updated||2 days ago|
|Platforms||Windows, Android, HTML5|
|Made with||Unity, GIMP|
|Tags||3D, Arcade, bowling, campfire, Ludum Dare 38, rome, ship, tokyo, Unity|
|Average session||A few minutes|
|Inputs||Keyboard, Mouse, Touchscreen|
|Links||Steam, Twitter, Support, Homepage, HyperBowl on the Small Screen, Made with Unity, Mac App Store|
Click download now to get access to the following files:
Also available on
- Screenshots are back2 days ago
- Unity 2019.1Jun 06, 2019
- No More Front EndNov 16, 2018
- Text StuffNov 16, 2018
- Rome is hereSep 29, 2018
- webplayer is working!Sep 26, 2018
- FPS GraphingAug 31, 2018
- A Unity ReadmeAug 27, 2018