Be the ball! Roll around the original six HyperBowl lanes and some new ones. Enjoy the scenery, but remember to head for the pins!
Roll the ball using AWSD or arrow keys. ESC to pause.
The webplayer here only features the Classic and Rome lanes. All six original lanes plus several new ones are included in the full versions on Steam and the app stores listed below.
Facebook page at hyperbowl.rocks!
The original Arcade Edition (the version running on Windows 98 to XP, not the version actually running in arcades) is included here for download for those who want to try to get it to run on modern PCs, but it's not supported, so good luck with that.
MacLife's 100 Greatest iPhone Apps of 2009
"Sure, there are a lot of bowling games for the iPhone, but none of them match the legacy that HyperBowl has. The gameplay feels organic, with its beautiful outdoor themed bowling lanes."
"HyperBowl definitely portrays a retro arcade feel that's consistent with the original, and offers a uniquely different game-play that other traditional bowling apps simply do not offer."
"HyperBowl is one wild bowling experience"
"Easy to play yet challenging. Great setting design."
"If you're a fan of the original HyperBowl then there's no doubt that you'll love this portable version."
"HyperBowl is a 3D bowling app that reinvents the bowling game!"
"This exotic mixture of parkour and bowling offers everything a casual gamer needs."
Nine Over Ten
"an interesting diversion from typical bowling games on the iPhone"
5/5 for Entertainment and Value.
Mobi Apps Review
4 1/2 stars
Special thanks to the HyperBowl Facebook fans, especially localization, testing, and bug-squashing help from Ischa Bijl, Raymond Chow, Frank Lin, Lien Luong, Adam Pavlakos, Ian Schwabe, Harrison Sotoloff and Elijah Taylor.
This version of HyperBowl by Technicat LLC is built with the original HyperBowl art and sound assets licensed from Absolute Certainty Inc., the Unity game engine, Lens Flare and Simple Particle Pack from Unity Technologies, Selected U3D Japanese Font from Masashi Wada, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, FontLibrary from MacXWare, iTween by Pixel Placement, Lean Localization by Carlos Wilkes, Finger Gestures by Fatal Frog Software, and unimgpicker by thedoritos.
New lanes are made with the Penelope sample from Unity Technologies, Cartoon Snowboard Funpark from Stefan M., Mushroom Land from Manufactura4K, Grass Road Race from Sugar Assets, and the Campfire Pack from Dreamdev Studios.
HyperBowl is a trademark of Absolute Certainty Inc.
|Updated||3 days ago|
|Tags||3D, Arcade, bowling, campfire, Ludum Dare 38, rome, ship, tokyo, Unity|
|Average session||A few minutes|
|Inputs||Keyboard, Mouse, Touchscreen|
|Links||Steam, Twitter, Support, Homepage, HyperBowl on the Small Screen, Made with Unity, Mac App Store|
Click download now to get access to the following files:
Also available on
- No More Front End3 days ago
- Text Stuff4 days ago
- Rome is here51 days ago
- webplayer is working!54 days ago
- FPS Graphing81 days ago
- A Unity Readme84 days ago
- HyperBowl on the Small Screen85 days ago
- Improved Exit85 days ago