A downloadable game for Windows, macOS, Linux, and Android
Be the ball! Enjoy the scenery, but remember to head for the pins!
This licensed remake of HyperBowl, the bowling game launched over twenty years ago in the Sony Metreon, includes all six original lanes (Classic, Rome, Forest, High Seas, San Francisco, Tokyo) plus a few new ones.
After working on this for ten years (got the Classic lane running on iOS back in 2009!), I've stopped using Unity, for my own projects, but I'll keep this version of HyperBowl available as long as it's still running, and maybe one of these days I'll get it running on a new engine, In the meantime, I put the Unity scripts (but not the licensed assets or original code) on Github.
On macOS and Windows, roll the ball using AWSD or arrow keys. ESC to pause. The mouse/trackpad also can push the ball in a manner similar to the bowling ball controller (like a big trackball) used in the original attraction game.
On iOS and Android, swipe the screen to roll the ball (pro tip: longer swipes to roll with more force). Pinch to pause on iOS, back button on Android to pause.
On macOS Catalina or later, double-clicking the game will show an "unverified developer" warning. You can run the game by control-clicking on the game and selecting Open fron the menu.
On Android, Chrome will always complain about downloading Android apps outside Google Play, but any other browser should be OK.
The Arcade Edition downloads on this page are of the original Hyper Entertainment version for Windows 98 to XP (not the version actually in arcades), no longer supported but included here for those who want to try to it on modern PCs. Good luck with that! License keys are not included.
This version of HyperBowl by Technicat LLC is built with the original HyperBowl art and sound assets licensed from Hyper Entertainment (now Absolute Certainty), the Unity game engine, Lens Flare and Simple Particle Pack from Unity Technologies, Noto fonts from Google Fonts, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, iTween by Pixel Placement, Lean Localization by Carlos Wilkes, Finger Gestures by Fatal Frog Software, UnityNativeGallery by Süleyman Yasir Kula.
New lanes are made with the Penelope sample from Unity Technologies, Cartoon Snowboard Funpark from Stefan M., Mushroom Land from Manufactura4K, Grass Road Race from Sugar Assets, and the Campfire Pack from Dreamdev Studios.
HyperBowl is a trademark of Absolute Certainty Inc.
|Updated||7 days ago|
|Platforms||Windows, macOS, Linux, Android|
|Made with||GIMP, Unity|
|Tags||3D, Arcade, bowling, Cult Classic, Multiplayer, Retro, Unity|
|Average session||A few minutes|
|Inputs||Keyboard, Mouse, Touchscreen|
Click download now to get access to the following files:
Also available on
- Windows is backJun 17, 2020
- Mac is BackJun 17, 2020
- Linux is backJun 17, 2020
- Screenshots are backJan 21, 2020
- Unity 2019.1Jun 06, 2019
- No More Front EndNov 16, 2018
- Text StuffNov 16, 2018
- Rome is hereSep 29, 2018